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#22 in Blue Commander Staples
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#20 blue counterspell
·
Instant
·
Khans of Tarkir (KTK)
Live Play Data
Stubborn Denial
2%
Live Inclusion
Times Brought
1655
Decks Running
617
Median Cast Turn
6.0
Drawn → Played
56%
Format
First-cast turn
n=222
3%
T1
1%
T2
5%
T3
9%
T4
14%
T5
56%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
3%
(6 / 222 cast on T1)
Cast same turn as drawn
20%
The "good card" funnel
1656 brought · 535 playersBrought to game
1656
Ever drawn
396
Reached battlefield
222
Still on board at game end
17
≥ +3.1pp
Players who cast this card win 39% of the time (n=199) , vs 29% when it never left the library (n=1042).
When players drew this card but left it in hand, they won 36% (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval +3.1pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
452 instances3.1%
Library
3.8%
Battlefield
48.5%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
79 decks
-
2
Fire Lord Azula
40 decks
-
3
Eshki, Temur's Roar
36 decks
-
4
Miirym, Sentinel Wyrm
25 decks
-
5
Ureni of the Unwritten
21 decks
-
6
The Mindskinner
18 decks
-
7
Vivi Ornitier
12 decks
-
8
Indominus Rex, Alpha
11 decks
-
9
Kenessos, Priest of Thassa
11 decks
-
10
Hashaton, Scarab's Fist
10 decks
Card text
Stubborn Denial
Instant
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Khans of Tarkir (KTK)
·
Uncommon
·
Illustrated by James Ryman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.