Live Play Data
Stubborn Denial
3%
Live Inclusion
Times Brought
961
Decks Running
390
Median Cast Turn
6
Drawn → Played
54%
Format
First-cast turn
n=121
2%
T1
1%
T2
8%
T3
10%
T4
14%
T5
55%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
2%
(2 / 121 cast on T1)
Cast same turn as drawn
21%
The "good card" funnel
961 brought · 340 playersBrought to game
961
Ever drawn
225
Reached battlefield
121
Still on board at game end
10
≥ -1.1pp
Players who cast this card win 37% of the time (n=109) , vs 29% when it never left the library (n=598).
When players drew this card but left it in hand, they won 37% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -1.1pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
260 instances3.1%
Library
3.8%
Battlefield
47.7%
Graveyard
10.4%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
51 decks
-
2
Eshki, Temur's Roar
24 decks
-
3
Fire Lord Azula
18 decks
-
4
Miirym, Sentinel Wyrm
15 decks
-
5
The Mindskinner
13 decks
-
6
Ureni of the Unwritten
11 decks
-
7
Kenessos, Priest of Thassa
8 decks
-
8
Namor the Sub-Mariner
8 decks
-
9
Indominus Rex, Alpha
7 decks
-
10
Lord of the Nazgûl
7 decks
Card text
Stubborn Denial
Instant
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Khans of Tarkir (KTK)
·
Uncommon
·
Illustrated by James Ryman
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.