Card Preview
Stubborn Denial
Times Brought
605
Decks Running
267
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Stubborn Denial
Instant
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Khans of Tarkir (KTK)
·
Uncommon
·
Illustrated by James Ryman
Final zone distribution
133 instances4.5%
Library
2.3%
Battlefield
36.1%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
57 decks
-
2
Fire Lord Azula
16 decks
-
3
Eshki, Temur's Roar
15 decks
-
4
Miirym, Sentinel Wyrm
11 decks
-
5
Vivi Ornitier
8 decks
-
6
The Mindskinner
7 decks
-
7
Ureni of the Unwritten
7 decks
-
8
Ulalek, Fused Atrocity
5 decks
-
9
Animar, Soul of Elements
4 decks
-
10
Eshki Dragonclaw
4 decks
The "good card" funnel
605 brought · 244 playersBrought to game
605
Ever drawn
126
Reached battlefield
50
Still on board at game end
3
≥ -12.8pp
Players who cast this card win 22% of the time (n=39) , vs 27% when it never left the library (n=335).
When players drew this card but left it in hand, they won 25% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.6pp; 95% confidence interval -12.8pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
0%
T1
2%
T2
8%
T3
14%
T4
20%
T5
44%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 50 cast on T1)
Cast same turn as drawn
13%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.