format_list_numbered
#5 white counterspell
·
Instant
·
Time Spiral Remastered (TSR)
Live Play Data
Mana Tithe
1%
Live Inclusion
Times Brought
838
Decks Running
370
Median Cast Turn
6.0
Drawn → Played
54%
Format
First-cast turn
n=94
2%
T1
6%
T2
15%
T3
6%
T4
11%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
13
On curve
2%
(2 / 94 cast on T1)
Cast same turn as drawn
21%
The "good card" funnel
838 brought · 334 playersBrought to game
838
Ever drawn
174
Reached battlefield
94
Still on board at game end
6
≥ -17.9pp
Players who cast this card win 17% of the time (n=91) , vs 27% when it never left the library (n=564).
When players drew this card but left it in hand, they won 28% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -9.7pp; 95% confidence interval -17.9pp to -1.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
201 instances4.5%
Library
3.0%
Battlefield
50.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Dack Fayden, Helping Hand
17 decks
-
2
Giada, Font of Hope
17 decks
-
3
Anti-Venom, Horrifying Healer
13 decks
-
4
Darien, King of Kjeldor
10 decks
-
5
Light-Paws, Emperor's Voice
9 decks
-
6
Elesh Norn // The Argent Etchings
7 decks
-
7
Myrel, Shield of Argive
7 decks
-
8
Phelia, Exuberant Shepherd
6 decks
-
9
Cloud, Midgar Mercenary
5 decks
-
10
Edgar Markov
5 decks
Card text
Mana Tithe
Instant
Counter target spell unless its controller pays
.
Time Spiral Remastered (TSR)
·
Common
·
Illustrated by Martina Pilcerova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.