Mental Misstep card art
Card Preview

Mental Misstep

{U/P} · Instant · New Phyrexia (NPH)
2%
Decklist Inclusion
Times Brought
591
Decks Running
284
In Decks
2522
Decklist Inclusion
2%
Format
Card text
Mental Misstep card

Mental Misstep

{U/P}
Instant
({U/P} can be paid with either {U} or 2 life.) Counter target spell with mana value 1.
New Phyrexia (NPH) · Uncommon · Illustrated by Erica Yang

Final zone distribution

177 instances
7.3%
Library
3.4%
Battlefield
38.4%
Graveyard
18.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

591 brought · 236 players
Brought to game
591
Ever drawn
139
Reached battlefield
56
Still on board at game end
6
≥ -10.9pp

Players who cast this card win 28% of the time (n=54) , vs 27% when it never left the library (n=362).

When players drew this card but left it in hand, they won 38% (n=80) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.7pp; 95% confidence interval -10.9pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=56
13%
T1
11%
T2
7%
T3
5%
T4
21%
T5
38%
T6-9
5%
T10+
Median 5.0 P25 3 · P75 7 · max 14
On curve 13% (7 / 56 cast on T1) Cast same turn as drawn 46%
56 of 100 times cast 56%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.