format_list_numbered #1 red counterspell
Red Elemental Blast card art
Live Play Data

Red Elemental Blast

{R} · Instant · Masters 25 (A25)
4%
Live Inclusion
Times Brought
2591
Decks Running
1133
Median Cast Turn
5
Drawn → Played
48%
Format

First-cast turn

n=255
3%
T1
5%
T2
15%
T3
16%
T4
15%
T5
40%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 14
On curve 3% (8 / 255 cast on T1) Cast same turn as drawn 32%

The "good card" funnel

2591 brought · 850 players
Brought to game
2591
Ever drawn
533
Reached battlefield
255
Still on board at game end
17
≥ -3.8pp

Players who cast this card win 28% of the time (n=233) , vs 26% when it never left the library (n=1668).

When players drew this card but left it in hand, they won 31% (n=250).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.9pp; 95% confidence interval -3.8pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

613 instances
3.9%
Library
2.8%
Battlefield
49.1%
Graveyard
12.4%
Exile

Commanders that played this card

in tracked games
Card text
Red Elemental Blast card

Red Elemental Blast

{R}
Instant
Choose one — • Counter target blue spell. • Destroy target blue permanent.
Masters 25 (A25) · Uncommon · Illustrated by Izzy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.