Card Preview
Red Elemental Blast
Times Brought
611
Decks Running
296
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Red Elemental Blast
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Masters 25 (A25)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
113 instances2.7%
Library
4.4%
Battlefield
45.1%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
21 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
17 decks
-
3
Vivi Ornitier
17 decks
-
4
Rograkh, Son of Rohgahh
10 decks
-
5
Edgar Markov
9 decks
-
6
Najeela, the Blade-Blossom
9 decks
-
7
Ob Nixilis, Captive Kingpin
9 decks
-
8
Magda, Brazen Outlaw
8 decks
-
9
Raph & Mikey, Troublemakers
8 decks
-
10
Kaalia of the Vast
7 decks
The "good card" funnel
611 brought · 248 playersBrought to game
611
Ever drawn
99
Reached battlefield
47
Still on board at game end
5
≥ -6.0pp
Players who cast this card win 27% of the time (n=38) , vs 25% when it never left the library (n=370).
When players drew this card but left it in hand, they won 35% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -6.0pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
4%
T1
2%
T2
23%
T3
19%
T4
21%
T5
30%
T6-9
0%
T10+
Median
5
P25
3
· P75
6
· max
9
On curve
4%
(2 / 47 cast on T1)
Cast same turn as drawn
41%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.