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Game Changer
on the MTG Commander Game Changers list
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Part of Commander Masters
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#6 blue counterspell
·
Instant
·
Commander Masters (CMM)
Live Play Data
Fierce Guardianship
16%
Live Inclusion
Times Brought
10209
Decks Running
4244
Median Cast Turn
6
Drawn → Played
59%
Format
First-cast turn
n=1503
1%
T1
2%
T2
5%
T3
11%
T4
17%
T5
53%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
30
On curve
8%
(82 / 1503 cast on T3)
Cast same turn as drawn
25%
The "good card" funnel
10213 brought · 2353 playersBrought to game
10213
Ever drawn
2543
Reached battlefield
1503
Still on board at game end
107
≥ +9.9pp
Players who cast this card win 38% of the time (n=1370) , vs 25% when it never left the library (n=6316).
When players drew this card but left it in hand, they won 35% (n=927).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +9.9pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2904 instances4.5%
Library
3.7%
Battlefield
48.5%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
168 decks
-
2
Vivi Ornitier
109 decks
-
3
Kinnan, Bonder Prodigy
68 decks
-
4
Fire Lord Azula
66 decks
-
5
Nekusar, the Mindrazer
48 decks
-
6
The Wise Mothman
48 decks
-
7
Urza, Lord High Artificer
48 decks
-
8
Jin Sakai, Ghost of Tsushima
47 decks
-
9
Atraxa, Praetors' Voice
45 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
45 decks
Card text
Fierce Guardianship
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Commander Masters (CMM)
·
Rare
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.