bolt
Game Changer
on the official Commander list
·
Instant
·
Commander Masters (CMM)
Card Preview
Fierce Guardianship
7%
Decklist Inclusion
Times Brought
603
Decks Running
323
In Decks
2745
Decklist Inclusion
7%
Format
Final zone distribution
168 instances7.7%
Library
1.8%
Battlefield
51.8%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Kenrith, the Returned King
7 decks
-
2
Kinnan, Bonder Prodigy
7 decks
-
3
Ms. Bumbleflower
7 decks
-
4
Y'shtola, Night's Blessed
7 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
6
The Ur-Dragon
6 decks
-
7
Yuriko, the Tiger's Shadow
6 decks
-
8
Aesi, Tyrant of Gyre Strait
5 decks
-
9
Avatar Aang // Aang, Master of Elements
5 decks
-
10
Fire Lord Azula
5 decks
The "good card" funnel
604 brought · 223 playersBrought to game
604
Ever drawn
156
Reached battlefield
90
Still on board at game end
3
≥ -3.2pp
Players who cast this card win 34% of the time (n=89) , vs 27% when it never left the library (n=422).
When players drew this card but left it in hand, they won 30% (n=66) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.1pp; 95% confidence interval -3.2pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=90
1%
T1
0%
T2
3%
T3
8%
T4
30%
T5
52%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
7
· max
13
On curve
4%
(3 / 90 cast on T3)
Cast same turn as drawn
20%
90 of 100 times cast
90%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.