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Game Changer
on the MTG Commander Game Changers list
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Part of Commander Masters
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#6 blue counterspell
·
Instant
·
Commander Masters (CMM)
Card Preview
Fierce Guardianship
Times Brought
6168
Decks Running
2799
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fierce Guardianship
Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Commander Masters (CMM)
·
Rare
·
Illustrated by Randy Vargas
Final zone distribution
1431 instances3.3%
Library
4.3%
Battlefield
42.3%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
95 decks
-
2
Y'shtola, Night's Blessed
92 decks
-
3
Yuriko, the Tiger's Shadow
58 decks
-
4
Kinnan, Bonder Prodigy
53 decks
-
5
Fire Lord Azula
49 decks
-
6
Nekusar, the Mindrazer
43 decks
-
7
Urza, Lord High Artificer
37 decks
-
8
Jin Sakai, Ghost of Tsushima
36 decks
-
9
Sauron, the Dark Lord
36 decks
-
10
Avatar Aang // Aang, Master of Elements
34 decks
The "good card" funnel
6171 brought · 1678 playersBrought to game
6171
Ever drawn
1290
Reached battlefield
669
Still on board at game end
62
≥ +0.5pp
Players who cast this card win 28% of the time (n=521) , vs 25% when it never left the library (n=3527).
When players drew this card but left it in hand, they won 29% (n=472).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval +0.5pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=669
1%
T1
3%
T2
5%
T3
12%
T4
18%
T5
49%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
19
On curve
9%
(33 / 669 cast on T3)
Cast same turn as drawn
22%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.