Jin-Gitaxias, Progress Tyrant card art
Live Play Data

Jin-Gitaxias, Progress Tyrant

{5} {U} {U} · Legendary Creature — Phyrexian Praetor · Kamigawa: Neon Dynasty (NEO)
2%
Live Inclusion
Times Brought
276
Decks Running
155
Median Cast Turn
7.5
Drawn → Played
68%
Format

First-cast turn

n=52
0%
T1
0%
T2
2%
T3
8%
T4
10%
T5
60%
T6-9
21%
T10+
Median 7.5 P25 6 · P75 9 · max 13
On curve 50% (8 / 52 cast on T7) Cast same turn as drawn 42%

The "good card" funnel

277 brought · 145 players
Brought to game
277
Ever drawn
76
Reached battlefield
52
Still on board at game end
33

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.3pp

Players who cast this card win 33% of the time (n=45) , vs 30% when it never left the library (n=158).

When players drew this card but left it in hand, they won 10% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -10.3pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

92 instances
2.2%
Library
35.9%
Battlefield
22.8%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games
Card text
Jin-Gitaxias, Progress Tyrant card

Jin-Gitaxias, Progress Tyrant

{5} {U} {U}
Legendary Creature — Phyrexian Praetor
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
5 / 5
Kamigawa: Neon Dynasty (NEO) · Mythic · Illustrated by Chase Stone

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.