collections_bookmark Part of Bloomburrow
Long River's Pull card art
Live Play Data

Long River's Pull

{U} {U} · Instant · Bloomburrow (BLB)
3%
Live Inclusion
Times Brought
1065
Decks Running
516
Median Cast Turn
7.0
Drawn → Played
50%
Format

First-cast turn

n=144
0%
T1
1%
T2
3%
T3
5%
T4
11%
T5
60%
T6-9
19%
T10+
Median 7.0 P25 6 · P75 9 · max 15
On curve 1% (1 / 144 cast on T2) Cast same turn as drawn 16%

The "good card" funnel

1068 brought · 481 players
Brought to game
1068
Ever drawn
287
Reached battlefield
144
Still on board at game end
5
≥ +4.1pp

Players who cast this card win 35% of the time (n=123) , vs 23% when it never left the library (n=643).

When players drew this card but left it in hand, they won 35% (n=131).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.7pp; 95% confidence interval +4.1pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

312 instances
3.8%
Library
1.6%
Battlefield
51.6%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games
Card text
Long River's Pull card

Long River's Pull

{U} {U}
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Counter target creature spell. If the gift was promised, instead counter target spell.
Bloomburrow (BLB) · Uncommon · Illustrated by Raph Lomotan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.