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Part of Secrets of Strixhaven
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#4 Simic counterspell
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Quandrix Charm
2%
Live Inclusion
Times Brought
702
Decks Running
294
Median Cast Turn
8
Drawn → Played
53%
Format
First-cast turn
n=101
0%
T1
0%
T2
7%
T3
7%
T4
4%
T5
62%
T6-9
20%
T10+
Median
8
P25
6
· P75
9
· max
15
On curve
0%
(0 / 101 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
702 brought · 272 playersBrought to game
702
Ever drawn
190
Reached battlefield
101
Still on board at game end
5
≥ +1.9pp
Players who cast this card win 31% of the time (n=99) , vs 20% when it never left the library (n=450).
When players drew this card but left it in hand, they won 26% (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.2pp; 95% confidence interval +1.9pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
208 instances2.9%
Library
2.4%
Battlefield
52.9%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
137 decks
-
2
Kotis, the Fangkeeper
16 decks
-
3
Quandrix, the Proof
10 decks
-
4
Riku of Many Paths
10 decks
-
5
Kenessos, Priest of Thassa
6 decks
-
6
Primo, the Unbounded
6 decks
-
7
Zaxara, the Exemplary
5 decks
-
8
Berta, Wise Extrapolator
4 decks
-
9
Choco, Seeker of Paradise
4 decks
-
10
Niv-Mizzet, Supreme
4 decks
Card text
Quandrix Charm
Instant
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Matheus Graef
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.