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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Quandrix Charm
3%
Live Inclusion
Times Brought
183
Decks Running
101
Median Cast Turn
7.5
Drawn → Played
56%
Format
First-cast turn
n=28
0%
T1
0%
T2
11%
T3
0%
T4
11%
T5
68%
T6-9
11%
T10+
Median
7.5
P25
6
· P75
9
· max
11
On curve
0%
(0 / 28 cast on T2)
Cast same turn as drawn
23%
The "good card" funnel
183 brought · 99 playersBrought to game
183
Ever drawn
50
Reached battlefield
28
Still on board at game end
0
≥ -9.0pp
Players who cast this card win 32% of the time (n=27) , vs 23% when it never left the library (n=116).
When players drew this card but left it in hand, they won 31% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.0pp; 95% confidence interval -9.0pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances1.9%
Library
63.5%
Graveyard
3.8%
Exile
30.8%
Hand
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
56 decks
-
2
Kotis, the Fangkeeper
7 decks
-
3
Jackal, Genius Geneticist
3 decks
-
4
Quandrix, the Proof
3 decks
-
5
Riku of Many Paths
3 decks
-
6
Tam, Observant Sequencer // Deep Sight
2 decks
-
7
Thranduil, the Elvenking
2 decks
-
8
Adrix and Nev, Twincasters
1 decks
-
9
Aloy, Savior of Meridian
1 decks
-
10
Animar, Soul of Elements
1 decks
Card text
Quandrix Charm
Instant
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Matheus Graef
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.