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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Card Preview
Quandrix Charm
Times Brought
170
Decks Running
89
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Quandrix Charm
Instant
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Matheus Graef
Final zone distribution
38 instances5.3%
Library
5.3%
Battlefield
47.4%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
56 decks
-
2
Kotis, the Fangkeeper
3 decks
-
3
Quandrix, the Proof
3 decks
-
4
Muldrotha, the Gravetide
2 decks
-
5
Riku of Many Paths
2 decks
-
6
Tanazir Quandrix
2 decks
-
7
Adrix and Nev, Twincasters
1 decks
-
8
Aloy, Savior of Meridian
1 decks
-
9
Atraxa, Praetors' Voice
1 decks
-
10
Berta, Wise Extrapolator
1 decks
The "good card" funnel
171 brought · 88 playersBrought to game
171
Ever drawn
36
Reached battlefield
20
Still on board at game end
2
≥ -14.7pp
Players who cast this card win 27% of the time (n=15) , vs 27% when it never left the library (n=95).
Observed gap -0.7pp; 95% confidence interval -14.7pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
5%
T1
5%
T2
5%
T3
5%
T4
25%
T5
55%
T6-9
0%
T10+
Median
6.0
P25
5
· P75
7
· max
9
On curve
10%
(1 / 20 cast on T2)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.