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Part of Secrets of Strixhaven
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#4 Simic counterspell
·
Instant
·
Secrets of Strixhaven (SOS)
Card Preview
Quandrix Charm
Times Brought
430
Decks Running
203
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Quandrix Charm
Instant
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Matheus Graef
Final zone distribution
85 instances8.2%
Library
4.7%
Battlefield
45.9%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
126 decks
-
2
Quandrix, the Proof
7 decks
-
3
Kenessos, Priest of Thassa
5 decks
-
4
Kotis, the Fangkeeper
5 decks
-
5
Maralen, Fae Ascendant
3 decks
-
6
Thranduil, the Elvenking
3 decks
-
7
Adrix and Nev, Twincasters
2 decks
-
8
Aloy, Savior of Meridian
2 decks
-
9
Eshki Dragonclaw
2 decks
-
10
Kruphix, God of Horizons
2 decks
The "good card" funnel
431 brought · 194 playersBrought to game
431
Ever drawn
82
Reached battlefield
47
Still on board at game end
4
≥ -5.2pp
Players who cast this card win 30% of the time (n=32) , vs 26% when it never left the library (n=245).
When players drew this card but left it in hand, they won 29% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -5.2pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
9%
T1
6%
T2
2%
T3
9%
T4
17%
T5
49%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
15
On curve
15%
(3 / 47 cast on T2)
Cast same turn as drawn
36%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.