Card Preview
Glen Elendra Archmage
1%
Decklist Inclusion
Times Brought
268
Decks Running
135
In Decks
1177
Decklist Inclusion
1%
Format
Card text
Glen Elendra Archmage
Creature — Faerie Wizard
Flying
, Sacrifice this creature: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 2
Ultimate Masters (UMA)
·
Rare
·
Illustrated by Karl Kopinski
Final zone distribution
80 instances1.3%
Library
25.0%
Battlefield
36.3%
Graveyard
12.5%
Exile
Commanders that played this card
in tracked games-
1
Alela, Cunning Conqueror
21 decks
-
2
Maralen, Fae Ascendant
11 decks
-
3
Ms. Bumbleflower
10 decks
-
4
Marchesa, the Black Rose
9 decks
-
5
Tegwyll, Duke of Splendor
9 decks
-
6
Kinnan, Bonder Prodigy
6 decks
-
7
The Wise Mothman
6 decks
-
8
Yuna, Grand Summoner
5 decks
-
9
Animar, Soul of Elements
3 decks
-
10
Galadriel, Light of Valinor
3 decks
The "good card" funnel
269 brought · 123 playersBrought to game
269
Ever drawn
74
Reached battlefield
45
Still on board at game end
20
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.8pp
Players who cast this card win 28% of the time (n=42) , vs 23% when it never left the library (n=172).
When players drew this card but left it in hand, they won 28% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.6pp; 95% confidence interval -8.8pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
2%
T1
0%
T2
13%
T3
9%
T4
16%
T5
42%
T6-9
18%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
24%
(4 / 45 cast on T4)
Cast same turn as drawn
28%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.