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Part of Tales of Middle-earth
·
Instant
·
Time Spiral Remastered (TSR)
Card Preview
Pact of Negation
2%
Decklist Inclusion
Times Brought
261
Decks Running
118
In Decks
1589
Decklist Inclusion
2%
Format
Final zone distribution
71 instances8.5%
Library
5.6%
Battlefield
39.4%
Graveyard
14.1%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
4 decks
-
2
Urza, Lord High Artificer
4 decks
-
3
Aesi, Tyrant of Gyre Strait
3 decks
-
4
Nekusar, the Mindrazer
3 decks
-
5
Sisay, Weatherlight Captain
3 decks
-
6
Vial Smasher the Fierce
3 decks
-
7
Vivi Ornitier
3 decks
-
8
Yuriko, the Tiger's Shadow
3 decks
-
9
Atraxa, Grand Unifier
2 decks
-
10
Grand Arbiter Augustin IV
2 decks
The "good card" funnel
261 brought · 104 playersBrought to game
261
Ever drawn
62
Reached battlefield
28
Still on board at game end
4
≥ -19.1pp
Players who cast this card win 22% of the time (n=28) , vs 25% when it never left the library (n=179).
When players drew this card but left it in hand, they won 54% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.1pp; 95% confidence interval -19.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
0%
T2
7%
T3
18%
T4
25%
T5
43%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
10
Cast same turn as drawn
32%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.