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Part of Tales of Middle-earth
·
Instant
·
Time Spiral Remastered (TSR)
Card Preview
Pact of Negation
Times Brought
738
Decks Running
309
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Pact of Negation
Instant
Counter target spell.
At the beginning of your next upkeep, pay 

. If you don't, you lose the game.
Time Spiral Remastered (TSR)
·
Rare
·
Illustrated by Jason Chan
Final zone distribution
152 instances6.6%
Library
5.9%
Battlefield
42.8%
Graveyard
13.2%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
21 decks
-
2
Kinnan, Bonder Prodigy
17 decks
-
3
Urza, Lord High Artificer
13 decks
-
4
Sauron, the Dark Lord
11 decks
-
5
Najeela, the Blade-Blossom
10 decks
-
6
Y'shtola, Night's Blessed
10 decks
-
7
Rograkh, Son of Rohgahh
9 decks
-
8
Yuriko, the Tiger's Shadow
9 decks
-
9
Marneus Calgar
7 decks
-
10
Kraum, Ludevic's Opus
6 decks
The "good card" funnel
739 brought · 245 playersBrought to game
739
Ever drawn
129
Reached battlefield
62
Still on board at game end
9
≥ -3.0pp
Players who cast this card win 28% of the time (n=51) , vs 24% when it never left the library (n=440).
When players drew this card but left it in hand, they won 30% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -3.0pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=62
2%
T1
0%
T2
18%
T3
8%
T4
15%
T5
40%
T6-9
18%
T10+
Median
6.0
P25
4
· P75
8
· max
13
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.