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Part of Commander Masters
·
Kindred Instant — Eldrazi
·
Commander Masters (CMM)
Card Preview
Not of This World
1%
Decklist Inclusion
Times Brought
278
Decks Running
160
In Decks
1074
Decklist Inclusion
1%
Format
Final zone distribution
75 instances8.0%
Library
6.7%
Battlefield
36.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 53 decks
-
2
Ulalek, Fused Atrocity
12 decks
- 3 Molecule Man 10 decks
- 4 Ultima, Origin of Oblivion 7 decks
- 5 Kozilek, the Great Distortion 5 decks
-
6
Raph & Mikey, Troublemakers
5 decks
- 7 The Walls of Ba Sing Se 5 decks
- 8 Ulamog, the Ceaseless Hunger 4 decks
- 9 Dawnsire, Sunstar Dreadnought 3 decks
- 10 Kozilek, Butcher of Truth 3 decks
The "good card" funnel
278 brought · 152 playersBrought to game
278
Ever drawn
70
Reached battlefield
32
Still on board at game end
5
≥ +7.3pp
Players who cast this card win 49% of the time (n=29) , vs 25% when it never left the library (n=189).
When players drew this card but left it in hand, they won 24% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +24.6pp; 95% confidence interval +7.3pp to +41.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
0%
T2
0%
T3
3%
T4
16%
T5
56%
T6-9
22%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
53%
(7 / 32 cast on T7)
Cast same turn as drawn
13%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.