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Part of Commander Masters
·
Kindred Instant — Eldrazi
·
Commander Masters (CMM)
Card Preview
Not of This World
Times Brought
737
Decks Running
361
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Not of This World
Kindred Instant — Eldrazi
Counter target spell or ability that targets a permanent you control.
This spell costs
less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
131 instances3.8%
Library
6.1%
Battlefield
19.8%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 123 decks
- 2 Molecule Man 26 decks
-
3
Raph & Mikey, Troublemakers
25 decks
- 4 Omnath, Locus of the Void 24 decks
-
5
Ulalek, Fused Atrocity
21 decks
- 6 Ultima, Origin of Oblivion 13 decks
- 7 The Walls of Ba Sing Se 10 decks
- 8 Kozilek, the Great Distortion 8 decks
- 9 Dawnsire, Sunstar Dreadnought 7 decks
- 10 Ulamog, the Defiler 6 decks
The "good card" funnel
737 brought · 339 playersBrought to game
737
Ever drawn
116
Reached battlefield
30
Still on board at game end
8
≥ -4.5pp
Players who cast this card win 32% of the time (n=22) , vs 26% when it never left the library (n=420).
When players drew this card but left it in hand, they won 21% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -4.5pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
0%
T2
10%
T3
7%
T4
13%
T5
50%
T6-9
17%
T10+
Median
6.5
P25
5
· P75
8
· max
15
On curve
70%
(6 / 30 cast on T7)
Cast same turn as drawn
27%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.