collections_bookmark Part of Outlaws of Thunder Junction
Deepmuck Desperado card art
Live Play Data

Deepmuck Desperado

{2} {U} · Creature — Homarid Mercenary · Outlaws of Thunder Junction (OTJ)
0%
Live Inclusion
Times Brought
110
Decks Running
60
Median Cast Turn
Drawn → Played
64%
Format

First-cast turn

n=14

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

110 brought · 54 players
Brought to game
110
Ever drawn
22
Reached battlefield
14
Still on board at game end
5

Final zone distribution

30 instances
13.3%
Library
16.7%
Battlefield
50.0%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games
Card text
Deepmuck Desperado card

Deepmuck Desperado

{2} {U}
Creature — Homarid Mercenary
Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
2 / 4
Outlaws of Thunder Junction (OTJ) · Uncommon · Illustrated by Loïc Canavaggia

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.