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Defacing Duskmage // Vandal's Edit card art
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Defacing Duskmage // Vandal's Edit

{W} {B} {1} {W} {B} · Creature — Dog Warlock // Instant · Secrets of Strixhaven Commander (SOC)
0%
Decklist Inclusion
Times Brought
154
Decks Running
100
In Decks
546
Decklist Inclusion
0%
Format
Card text
Defacing Duskmage // Vandal's Edit card

Defacing Duskmage

{W} {B}
Creature — Dog Warlock
Deathtouch Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 2

Vandal's Edit

{1} {W} {B}
Instant
Draw two cards. Each player loses 2 life.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Daneen Wilkerson

Final zone distribution

47 instances
4.3%
Library
27.7%
Battlefield
38.3%
Graveyard
6.4%
Exile

The "good card" funnel

154 brought · 101 players
Brought to game
154
Ever drawn
45
Reached battlefield
34
Still on board at game end
13

Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.2pp

Players who cast this card win 15% of the time (n=34) , vs 20% when it never left the library (n=95).

Observed gap -5.1pp; 95% confidence interval -18.2pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
9%
T1
18%
T2
18%
T3
12%
T4
6%
T5
29%
T6-9
9%
T10+
Median 4.0 P25 2 · P75 7 · max 15
On curve 26% (6 / 34 cast on T2) Cast same turn as drawn 29%
34 of 100 times cast 34%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.