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Defacing Duskmage // Vandal's Edit card art
Live Play Data

Defacing Duskmage // Vandal's Edit

{W} {B} {1} {W} {B} · Creature — Dog Warlock // Instant · Secrets of Strixhaven Commander (SOC)
2%
Live Inclusion
Times Brought
367
Decks Running
200
Median Cast Turn
4
Drawn → Played
72%
Format

First-cast turn

n=73
5%
T1
15%
T2
22%
T3
8%
T4
11%
T5
30%
T6-9
8%
T10+
Median 4 P25 3 · P75 7 · max 15
On curve 21% (11 / 73 cast on T2) Cast same turn as drawn 26%

The "good card" funnel

367 brought · 193 players
Brought to game
367
Ever drawn
102
Reached battlefield
73
Still on board at game end
32

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.0pp

Players who cast this card win 23% of the time (n=71) , vs 22% when it never left the library (n=228).

When players drew this card but left it in hand, they won 21% (n=27).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.4pp; 95% confidence interval -10.0pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

112 instances
3.6%
Library
28.6%
Battlefield
38.4%
Graveyard
4.5%
Exile
Card text
Defacing Duskmage // Vandal's Edit card

Defacing Duskmage

{W} {B}
Creature — Dog Warlock
Deathtouch Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 2

Vandal's Edit

{1} {W} {B}
Instant
Draw two cards. Each player loses 2 life.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Daneen Wilkerson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.