Defiler of Dreams
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Defiler of Dreams
Final zone distribution
71 instancesCommanders that played this card
in tracked games-
1
The Ur-Sphinx
46 decks
-
2
Minn, Wily Illusionist
5 decks
-
3
The Mindskinner
5 decks
-
4
Atemsis, All-Seeing
4 decks
-
5
Unesh, Criosphinx Sovereign
4 decks
-
6
Aragorn, the Uniter
3 decks
-
7
Errant and Giada
3 decks
-
8
Jin-Gitaxias // The Great Synthesis
3 decks
-
9
The Lord of the Eagles
3 decks
-
10
Whtz, the Bibliophile
3 decks
The "good card" funnel
251 brought · 114 playersOnce cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=37) , vs 26% when it never left the library (n=145).
When players drew this card but left it in hand, they won 31% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -6.9pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.