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Part of Commander Masters
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#22 in Red Commander Staples
·
Instant
·
Commander Masters (CMM)
Live Play Data
Deflecting Swat
19%
Live Inclusion
Times Brought
11333
Decks Running
4653
Median Cast Turn
6.0
Drawn → Played
52%
Format
First-cast turn
n=1278
0%
T1
1%
T2
4%
T3
9%
T4
15%
T5
59%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
19
On curve
5%
(47 / 1278 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
11336 brought · 2497 playersBrought to game
11336
Ever drawn
2458
Reached battlefield
1278
Still on board at game end
109
≥ +7.6pp
Players who cast this card win 38% of the time (n=1172) , vs 28% when it never left the library (n=7415).
When players drew this card but left it in hand, they won 31% (n=1050).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.4pp; 95% confidence interval +7.6pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2826 instances4.2%
Library
3.9%
Battlefield
44.1%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
94 decks
-
2
Kaalia of the Vast
89 decks
-
3
Krenko, Mob Boss
78 decks
-
4
Fire Lord Azula
64 decks
-
5
Gishath, Sun's Avatar
63 decks
-
6
Valgavoth, Harrower of Souls
61 decks
-
7
Smaug the Impenetrable
57 decks
-
8
Toph, the First Metalbender
57 decks
-
9
Pantlaza, Sun-Favored
56 decks
-
10
Cloud, Ex-SOLDIER
51 decks
Card text
Deflecting Swat
Instant
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Commander Masters (CMM)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.