collections_bookmark Part of March of the Machine
Deluxe Dragster card art
Live Play Data

Deluxe Dragster

{4} {U} · Artifact — Vehicle · March of the Machine Commander (MOC)
0%
Live Inclusion
Times Brought
165
Decks Running
74
Median Cast Turn
6
Drawn → Played
53%
Format

First-cast turn

n=21
0%
T1
0%
T2
14%
T3
5%
T4
24%
T5
52%
T6-9
5%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 43% (5 / 21 cast on T5)

The "good card" funnel

165 brought · 73 players
Brought to game
165
Ever drawn
40
Reached battlefield
21
Still on board at game end
13

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.5pp

Players who cast this card win 24% of the time (n=18) , vs 23% when it never left the library (n=101).

When players drew this card but left it in hand, they won 33% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.5pp; 95% confidence interval -19.5pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

48 instances
2.1%
Library
27.1%
Battlefield
45.8%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games
Card text
Deluxe Dragster card

Deluxe Dragster

{4} {U}
Artifact — Vehicle
This Vehicle can't be blocked except by Vehicles. Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2
4 / 3
March of the Machine Commander (MOC) · Rare · Illustrated by Gabor Szikszai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.