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Part of Murders at Karlov Manor
·
Instant
·
Murders at Karlov Manor (MKM)
Card Preview
Demand Answers
2%
Decklist Inclusion
Times Brought
588
Decks Running
306
In Decks
2104
Decklist Inclusion
2%
Format
Final zone distribution
154 instances3.9%
Library
1.3%
Battlefield
65.6%
Graveyard
10.4%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
30 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
19 decks
-
3
Jaws, Relentless Predator
9 decks
-
4
Captain Howler, Sea Scourge
7 decks
-
5
Magar of the Magic Strings
7 decks
-
6
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
6 decks
-
7
Kibo, Uktabi Prince
6 decks
-
8
Krenko, Mob Boss
6 decks
-
9
Alexios, Deimos of Kosmos
5 decks
-
10
Aziza, Mage Tower Captain
5 decks
The "good card" funnel
588 brought · 270 playersBrought to game
588
Ever drawn
140
Reached battlefield
96
Still on board at game end
2
≥ -5.0pp
Players who cast this card win 30% of the time (n=90) , vs 25% when it never left the library (n=382).
When players drew this card but left it in hand, they won 38% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.6pp; 95% confidence interval -5.0pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
4%
T1
6%
T2
17%
T3
13%
T4
18%
T5
40%
T6-9
3%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
10%
(6 / 96 cast on T2)
Cast same turn as drawn
37%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.