collections_bookmark Part of The Lost Caverns of Ixalan
Departed Deckhand card art
Live Play Data

Departed Deckhand

{1} {U} · Creature — Spirit Pirate · The Lost Caverns of Ixalan Commander (LCC)
0%
Live Inclusion
Times Brought
112
Decks Running
58
Median Cast Turn
3
Drawn → Played
81%
Format

First-cast turn

n=21
10%
T1
38%
T2
14%
T3
10%
T4
5%
T5
24%
T6-9
0%
T10+
Median 3 P25 2 · P75 5 · max 9
On curve 48% (8 / 21 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

112 brought · 62 players
Brought to game
112
Ever drawn
26
Reached battlefield
21
Still on board at game end
11

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -26.5pp

Players who cast this card win 18% of the time (n=17) , vs 26% when it never left the library (n=71).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.1pp; 95% confidence interval -26.5pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

29 instances
37.9%
Battlefield
44.8%
Graveyard
3.4%
Exile
13.8%
Hand

Commanders that played this card

in tracked games
Card text
Departed Deckhand card

Departed Deckhand

{1} {U}
Creature — Spirit Pirate
When this creature becomes the target of a spell, sacrifice it. This creature can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
2 / 2
The Lost Caverns of Ixalan Commander (LCC) · Uncommon · Illustrated by Zoltan Boros

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.