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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Deploy the Gatewatch
0%
Live Inclusion
Times Brought
238
Decks Running
109
Median Cast Turn
7
Drawn → Played
58%
Format
First-cast turn
n=35
0%
T1
0%
T2
0%
T3
0%
T4
23%
T5
60%
T6-9
17%
T10+
Median
7
P25
6
· P75
8
· max
12
On curve
34%
(4 / 35 cast on T6)
Cast same turn as drawn
13%
The "good card" funnel
238 brought · 105 playersBrought to game
238
Ever drawn
60
Reached battlefield
35
Still on board at game end
0
≥ -25.9pp
Players who cast this card win 28% of the time (n=34) , vs 38% when it never left the library (n=151).
When players drew this card but left it in hand, they won 42% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -10.1pp; 95% confidence interval -25.9pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
65.1%
Graveyard
3.2%
Exile
28.6%
Hand
Commanders that played this card
in tracked games-
1
Commodore Guff
47 decks
-
2
Tam, the Possibility
21 decks
-
3
Jace, Multiverse Architect
12 decks
-
4
Atraxa, Praetors' Voice
9 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
6
Leori, Sparktouched Hunter
3 decks
-
7
Lae'zel, Vlaakith's Champion
2 decks
-
8
The Thing
2 decks
-
9
Worzel, the Protector
2 decks
-
10
Brimaz, King of Oreskos
1 decks
Card text
Deploy the Gatewatch
Sorcery
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Wesley Burt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.