collections_bookmark Part of Commander Masters
Descendants' Fury card art
Live Play Data

Descendants' Fury

{3} {R} · Enchantment · Lorwyn Eclipsed Commander (ECC)
1%
Live Inclusion
Times Brought
406
Decks Running
181
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=56
0%
T1
0%
T2
7%
T3
23%
T4
9%
T5
39%
T6-9
21%
T10+
Median 6.0 P25 4 · P75 9 · max 15
On curve 30% (13 / 56 cast on T4) Cast same turn as drawn 22%

The "good card" funnel

406 brought · 169 players
Brought to game
406
Ever drawn
87
Reached battlefield
56
Still on board at game end
44

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.6pp

Players who cast this card win 34% of the time (n=51) , vs 24% when it never left the library (n=260).

When players drew this card but left it in hand, they won 30% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval -1.6pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

104 instances
4.8%
Library
42.3%
Battlefield
24.0%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Descendants' Fury card

Descendants' Fury

{3} {R}
Enchantment
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Aldo Domínguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.