Live Play Data
Desert of the Glorified
Land — Desert
·
Hour of Devastation (HOU)
1%
Live Inclusion
Times Brought
184
Decks Running
116
Median Cast Turn
5.0
Drawn → Played
85%
Format
First-cast turn
n=28
25%
T1
4%
T2
11%
T3
4%
T4
14%
T5
36%
T6-9
7%
T10+
Median
5.0
P25
2
· P75
8
· max
13
Cast same turn as drawn
64%
The "good card" funnel
184 brought · 109 playersBrought to game
184
Ever drawn
33
Reached battlefield
28
Still on board at game end
23
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 22% of the time (n=23) , vs 14% when it never left the library (n=122).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -10.4pp to +26.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances56.1%
Battlefield
34.1%
Graveyard
4.9%
Exile
4.9%
Hand
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
48 decks
-
2
Temmet, Naktamun's Will
21 decks
-
3
Imotekh the Stormlord
6 decks
-
4
Trazyn the Infinite
6 decks
-
5
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
3 decks
-
6
Anrakyr the Traveller
2 decks
-
7
Doctor Doom, King of Latveria
2 decks
-
8
Hashaton, Scarab's Fist
2 decks
-
9
Massacre Girl, Known Killer
2 decks
-
10
Asmoranomardicadaistinaculdacar
1 decks
Card text
Desert of the Glorified
Land — Desert
This land enters tapped.
: Add
.
Cycling 
(
, Discard this card: Draw a card.)
Hour of Devastation (HOU)
·
Common
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.