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Part of Secrets of Strixhaven
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Legendary Creature — Dryad Druid
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Dina, Soul Steeper
3%
Live Inclusion
Times Brought
528
Decks Running
275
Median Cast Turn
4
Drawn → Played
81%
Format
First-cast turn
n=151
6%
T1
22%
T2
15%
T3
8%
T4
10%
T5
28%
T6-9
11%
T10+
Median
4
P25
2
· P75
7
· max
19
On curve
28%
(33 / 151 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
529 brought · 266 playersBrought to game
529
Ever drawn
134
Reached battlefield
109
Still on board at game end
52
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 33% of the time (n=96) , vs 20% when it never left the library (n=331).
When players drew this card but left it in hand, they won 11% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +2.9pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
146 instances1.4%
Library
35.6%
Battlefield
40.4%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
148 decks
-
2
Blech, Loafing Pest
42 decks
-
3
Bilbo, Birthday Celebrant
14 decks
-
4
Slimefoot, the Stowaway
9 decks
-
5
Savra, Queen of the Golgari
7 decks
-
6
Beledros Witherbloom
5 decks
-
7
Frodo, Adventurous Hobbit
5 decks
-
8
Tatsunari, Toad Rider
5 decks
-
9
Gorma, the Gullet
4 decks
-
10
Sam, Loyal Attendant
4 decks
Card text
Dina, Soul Steeper
Legendary Creature — Dryad Druid
Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
1 / 3
Secrets of Strixhaven Commander (SOC)
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Uncommon
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Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.