auto_awesome
#10 in Gruul Commander Staples
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Sorcery
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Innistrad: Midnight Hunt (MID)
Live Play Data
Dire-Strain Rampage
1%
Live Inclusion
Times Brought
112
Decks Running
58
Median Cast Turn
—
Drawn → Played
60%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
112 brought · 58 playersBrought to game
112
Ever drawn
30
Reached battlefield
18
Still on board at game end
1
≥ -13.7pp
Players who cast this card win 35% of the time (n=18) , vs 25% when it never left the library (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -13.7pp to +32.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
3.0%
Battlefield
42.4%
Graveyard
24.2%
Exile
Commanders that played this card
in tracked games-
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
21 decks
-
2
Pako, Arcane Retriever
13 decks
-
3
Flubs, the Fool
2 decks
-
4
Kibo, Uktabi Prince
2 decks
-
5
Omnath, Locus of Rage
2 decks
-
6
Toph, Hardheaded Teacher
2 decks
-
7
Anara, Wolvid Familiar
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Bruce Banner // The Incredible Hulk
1 decks
-
10
Gilanra, Caller of Wirewood
1 decks
Card text
Dire-Strain Rampage
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flashback 


Innistrad: Midnight Hunt (MID)
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Rare
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Illustrated by Darek Zabrocki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.