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Part of Starter Commander Decks
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Creature — Zombie Soldier
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Midnight Hunt Commander (MIC)
Live Play Data
Diregraf Captain
3%
Live Inclusion
Times Brought
762
Decks Running
324
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=135
0%
T1
7%
T2
15%
T3
16%
T4
13%
T5
39%
T6-9
9%
T10+
Median
5
P25
4
· P75
7
· max
17
On curve
22%
(20 / 135 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
762 brought · 300 playersBrought to game
762
Ever drawn
183
Reached battlefield
135
Still on board at game end
66
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 31% of the time (n=121) , vs 18% when it never left the library (n=486).
When players drew this card but left it in hand, they won 25% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval +3.8pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
203 instances2.5%
Library
32.5%
Battlefield
36.0%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Wilhelt, the Rotcleaver
104 decks
-
2
Gisa and Geralf
58 decks
-
3
The Scarab God
49 decks
-
4
Varina, Lich Queen
46 decks
-
5
Temmet, Naktamun's Will
20 decks
-
6
Grimgrin, Corpse-Born
11 decks
-
7
Nevinyrral, Urborg Tyrant
7 decks
-
8
Hashaton, Scarab's Fist
5 decks
-
9
Lord of Tresserhorn
4 decks
-
10
Thraximundar
4 decks
Card text
Diregraf Captain
Creature — Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
2 / 2
Midnight Hunt Commander (MIC)
·
Uncommon
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.