Live Play Data
Disciple of the Vault
1%
Live Inclusion
Times Brought
550
Decks Running
248
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=98
19%
T1
11%
T2
10%
T3
11%
T4
6%
T5
35%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
16
On curve
19%
(19 / 98 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
550 brought · 233 playersBrought to game
550
Ever drawn
122
Reached battlefield
98
Still on board at game end
47
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.2pp
Players who cast this card win 29% of the time (n=92) , vs 28% when it never left the library (n=363).
When players drew this card but left it in hand, they won 38% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -9.2pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances0.7%
Library
35.1%
Battlefield
36.6%
Graveyard
13.4%
Exile
Commanders that played this card
in tracked games-
1
Smaug the Impenetrable
43 decks
-
2
Ygra, Eater of All
30 decks
-
3
Smaug, Wicked Worm
14 decks
-
4
Prosper, Tome-Bound
13 decks
-
5
Tivit, Seller of Secrets
11 decks
-
6
Mr. House, President and CEO
10 decks
-
7
Breya, Etherium Shaper
9 decks
-
8
Imotekh the Stormlord
9 decks
-
9
Jan Jansen, Chaos Crafter
7 decks
-
10
Vazi, Keen Negotiator
6 decks
Card text
Disciple of the Vault
Creature — Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
1 / 1
Double Masters (2XM)
·
Uncommon
·
Illustrated by Matt Thompson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.