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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Cat Beast
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Displacer Kitten
2%
Decklist Inclusion
Times Brought
647
Decks Running
336
In Decks
2323
Decklist Inclusion
2%
Format
Card text
Displacer Kitten
Creature — Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Campbell White
Final zone distribution
202 instances5.0%
Library
32.2%
Battlefield
24.8%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
21 decks
-
2
Hei Bai, Forest Guardian
13 decks
-
3
Y'shtola, Night's Blessed
13 decks
-
4
Urza, Lord High Artificer
12 decks
-
5
Atraxa, Grand Unifier
11 decks
-
6
Brago, King Eternal
9 decks
-
7
Eluge, the Shoreless Sea
9 decks
-
8
Niko, Light of Hope
9 decks
-
9
Maralen, Fae Ascendant
8 decks
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10
Sauron, the Dark Lord
7 decks
The "good card" funnel
648 brought · 293 playersBrought to game
648
Ever drawn
180
Reached battlefield
101
Still on board at game end
65
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.3pp
Players who cast this card win 39% of the time (n=94) , vs 21% when it never left the library (n=406).
When players drew this card but left it in hand, they won 31% (n=75) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +18.1pp; 95% confidence interval +8.3pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=101
1%
T1
1%
T2
6%
T3
10%
T4
11%
T5
56%
T6-9
15%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
18%
(10 / 101 cast on T4)
Cast same turn as drawn
42%
626 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.