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Part of Marvel Super Heroes
·
Legendary Creature — Human Scientist Villain
·
Marvel Super Heroes (MSH)
Live Play Data
Doctor Doom
1%
Live Inclusion
Times Brought
205
Decks Running
96
Median Cast Turn
6
Drawn → Played
48%
Format
First-cast turn
n=59
0%
T1
0%
T2
8%
T3
10%
T4
17%
T5
59%
T6-9
5%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
75%
(23 / 59 cast on T6)
Cast same turn as drawn
10%
The "good card" funnel
205 brought · 86 playersBrought to game
205
Ever drawn
66
Reached battlefield
32
Still on board at game end
18
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 23% of the time (n=29) , vs 17% when it never left the library (n=107).
When players drew this card but left it in hand, they won 34% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -9.0pp to +22.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
78 instances3.8%
Library
23.1%
Battlefield
33.3%
Graveyard
15.4%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
32 decks
-
2
Thanos, the Mad Titan
15 decks
-
3
Loki, the Deceiver
11 decks
-
4
Ultron, Unlimited
6 decks
-
5
Terra, Herald of Hope
5 decks
-
6
Norman Osborn // Green Goblin
4 decks
-
7
Baron Helmut Zemo
3 decks
-
8
Doctor Doom, Unrivaled
3 decks
-
9
Doctor Octopus, Master Planner
3 decks
-
10
Madame Hydra
2 decks
Card text
Doctor Doom
Legendary Creature — Human Scientist Villain
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
3 / 3
Marvel Super Heroes (MSH)
·
Mythic
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.