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Part of Marvel Super Heroes
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Legendary Creature — Human Scientist Villain
·
Marvel Super Heroes (MSH)
Live Play Data
Doctor Doom
1%
Live Inclusion
Times Brought
375
Decks Running
168
Median Cast Turn
6
Drawn → Played
51%
Format
First-cast turn
n=99
0%
T1
0%
T2
9%
T3
15%
T4
16%
T5
54%
T6-9
6%
T10+
Median
6
P25
5
· P75
7
· max
11
On curve
75%
(34 / 99 cast on T6)
Cast same turn as drawn
13%
The "good card" funnel
375 brought · 153 playersBrought to game
375
Ever drawn
105
Reached battlefield
54
Still on board at game end
37
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.7pp
Players who cast this card win 33% of the time (n=49) , vs 18% when it never left the library (n=209).
When players drew this card but left it in hand, they won 32% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval +1.7pp to +28.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
122 instances2.5%
Library
30.3%
Battlefield
30.3%
Graveyard
12.3%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
56 decks
-
2
Thanos, the Mad Titan
27 decks
-
3
Loki, the Deceiver
19 decks
-
4
Ultron, Unlimited
11 decks
-
5
Terra, Herald of Hope
8 decks
-
6
Baron Helmut Zemo
6 decks
-
7
Doctor Doom, Unrivaled
4 decks
-
8
Norman Osborn // Green Goblin
4 decks
-
9
Doctor Octopus, Master Planner
3 decks
-
10
Imotekh the Stormlord
2 decks
Card text
Doctor Doom
Legendary Creature — Human Scientist Villain
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
3 / 3
Marvel Super Heroes (MSH)
·
Mythic
·
Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.