Live Play Data
Doctor Octopus, Master Planner
1%
Live Inclusion
Times Brought
280
Decks Running
131
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=59
0%
T1
0%
T2
3%
T3
3%
T4
15%
T5
66%
T6-9
12%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
61%
(11 / 59 cast on T7)
Cast same turn as drawn
30%
The "good card" funnel
280 brought · 115 playersBrought to game
280
Ever drawn
73
Reached battlefield
37
Still on board at game end
16
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 36% of the time (n=31) , vs 18% when it never left the library (n=173).
When players drew this card but left it in hand, they won 12% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +1.5pp to +34.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances20.0%
Battlefield
42.5%
Graveyard
7.5%
Exile
30.0%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
64 decks
-
2
Norman Osborn // Green Goblin
19 decks
-
3
Loki, the Deceiver
15 decks
-
4
Thanos, the Mad Titan
15 decks
-
5
Prowler, Clawed Thief
3 decks
-
6
Cosmic Spider-Man
2 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
8
Ultron, Unlimited
2 decks
-
9
Hashaton, Scarab's Fist
1 decks
-
10
Kang, Temporal Tyrant
1 decks
Card text
Doctor Octopus, Master Planner
Legendary Creature — Human Scientist Villain
Other Villains you control get +2/+2.
Your maximum hand size is eight.
At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.
4 / 8
Marvel's Spider-Man (SPM)
·
Mythic
·
Illustrated by Xabi Gaztelua
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.