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Part of Marvel Super Heroes
·
Legendary Creature — Human Doctor Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Doctor Strange, Surgeon
0%
Live Inclusion
Times Brought
229
Decks Running
89
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=31
3%
T1
3%
T2
3%
T3
13%
T4
10%
T5
48%
T6-9
19%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
32%
(3 / 31 cast on T5)
Cast same turn as drawn
46%
The "good card" funnel
229 brought · 84 playersBrought to game
229
Ever drawn
45
Reached battlefield
27
Still on board at game end
12
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.6pp
Players who cast this card win 27% of the time (n=23) , vs 27% when it never left the library (n=157).
When players drew this card but left it in hand, they won 47% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.1pp; 95% confidence interval -18.6pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances23.1%
Battlefield
40.4%
Graveyard
5.8%
Exile
30.8%
Hand
Commanders that played this card
in tracked games-
1
Hope Estheim
20 decks
-
2
Kwia Vigorbloom
5 decks
-
3
Oloro, Ageless Ascetic
5 decks
-
4
Aerith Gainsborough
4 decks
-
5
Selenia, the Cursed Heart
4 decks
-
6
The Kingpin of Crime
4 decks
-
7
Bilbo, Birthday Celebrant
3 decks
-
8
Lathiel, the Bounteous Dawn
3 decks
-
9
Liesa, Shroud of Dusk
3 decks
-
10
Whtz, the Bibliophile
3 decks
Card text
Doctor Strange, Surgeon
Legendary Creature — Human Doctor Hero
Lifelink
If you would gain life, you gain twice that much life instead.
At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn.
2 / 5
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Erikas Perl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.