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Part of Tales of Middle-earth
·
Legendary Artifact
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Doors of Durin
0%
Decklist Inclusion
Times Brought
110
Decks Running
47
In Decks
427
Decklist Inclusion
0%
Format
Card text
Doors of Durin
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Rare
·
Illustrated by Marc Simonetti
Final zone distribution
48 instances39.6%
Battlefield
22.9%
Graveyard
2.1%
Exile
35.4%
Hand
Commanders that played this card
in tracked games-
1
Aragorn, the Uniter
7 decks
-
2
Gilanra, Caller of Wirewood
5 decks
-
3
Henzie "Toolbox" Torre
5 decks
-
4
Wulfgar of Icewind Dale
4 decks
-
5
Alena, Kessig Trapper
3 decks
-
6
Xenagos, God of Revels
3 decks
-
7
Atla Palani, Nest Tender
2 decks
-
8
Hans Eriksson
2 decks
-
9
Raph & Mikey, Troublemakers
2 decks
-
10
Tifa, Martial Artist
2 decks
The "good card" funnel
110 brought · 52 playersBrought to game
110
Ever drawn
41
Reached battlefield
21
Still on board at game end
19
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 34% of the time (n=20) , vs 24% when it never left the library (n=54).
When players drew this card but left it in hand, they won 19% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.8pp; 95% confidence interval -10.2pp to +31.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
14%
T4
10%
T5
67%
T6-9
5%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
29%
(2 / 21 cast on T5)
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.