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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Dragon's Hoard
1%
Live Inclusion
Times Brought
1156
Decks Running
523
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=187
1%
T1
11%
T2
25%
T3
13%
T4
19%
T5
27%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
13
On curve
37%
(47 / 187 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
1156 brought · 471 playersBrought to game
1156
Ever drawn
270
Reached battlefield
187
Still on board at game end
150
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 26% of the time (n=177) , vs 23% when it never left the library (n=753).
When players drew this card but left it in hand, they won 32% (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -2.7pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
294 instances4.8%
Library
51.0%
Battlefield
14.3%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
109 decks
-
2
Ureni of the Unwritten
71 decks
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3
Lathliss, Dragon Queen
45 decks
-
4
Miirym, Sentinel Wyrm
44 decks
-
5
Atarka, World Render
39 decks
-
6
Tiamat
22 decks
-
7
Vrondiss, Rage of Ancients
15 decks
-
8
Firkraag, Cunning Instigator
14 decks
-
9
Eshki, Temur's Roar
13 decks
-
10
Ganax, Astral Hunter
13 decks
Card text
Dragon's Hoard
Artifact
Whenever a Dragon you control enters, put a gold counter on this artifact.
, Remove a gold counter from this artifact: Draw a card.
: Add one mana of any color.
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.