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Part of Tarkir Dragonstorm
·
Enchantment
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Dragonback Assault
2%
Live Inclusion
Times Brought
163
Decks Running
83
Median Cast Turn
6
Drawn → Played
49%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
9%
T4
26%
T5
48%
T6-9
13%
T10+
Median
6
P25
5
· P75
9
· max
13
On curve
57%
(4 / 23 cast on T6)
Cast same turn as drawn
32%
The "good card" funnel
163 brought · 82 playersBrought to game
163
Ever drawn
47
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.1pp
Players who cast this card win 53% of the time (n=20) , vs 20% when it never left the library (n=99).
When players drew this card but left it in hand, they won 35% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +32.6pp; 95% confidence interval +11.1pp to +54.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances3.9%
Library
31.4%
Battlefield
19.6%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
14 decks
-
2
The Ur-Dragon
12 decks
-
3
Ureni of the Unwritten
12 decks
-
4
Omnath, Locus of Creation
9 decks
-
5
Zagorka, Mother of Sanctum
8 decks
-
6
The Wandering Minstrel
7 decks
-
7
Kynaios and Tiro of Meletis
6 decks
-
8
Miirym, Sentinel Wyrm
4 decks
-
9
Tiamat
3 decks
-
10
Averna, the Chaos Bloom
1 decks
Card text
Dragonback Assault
Enchantment
When this enchantment enters, it deals 3 damage to each creature and each planeswalker.
Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.
Tarkir: Dragonstorm (TDM)
·
Mythic
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.