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Part of Dominaria United
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Legendary Creature — Vampire Ally
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Drana, Liberator of Malakir
Times Brought
171
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Drana, Liberator of Malakir
Legendary Creature — Vampire Ally
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
2 / 3
The Lost Caverns of Ixalan Commander (LCC)
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Mythic
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Illustrated by Mike Bierek
Final zone distribution
37 instances2.7%
Library
45.9%
Battlefield
18.9%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
39 decks
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2
Clavileño, First of the Blessed
18 decks
-
3
Dihada, Binder of Wills
3 decks
-
4
Jin Sakai, Ghost of Tsushima
3 decks
-
5
Massacre Girl, Known Killer
3 decks
-
6
Alesha, Who Laughs at Fate
2 decks
-
7
Elenda, the Dusk Rose
2 decks
-
8
Marchesa, the Black Rose
2 decks
-
9
Strefan, Maurer Progenitor
2 decks
-
10
Anje Falkenrath
1 decks
The "good card" funnel
171 brought · 97 playersBrought to game
171
Ever drawn
34
Reached battlefield
24
Still on board at game end
17
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 28% of the time (n=16) , vs 24% when it never left the library (n=98).
Observed gap +4.4pp; 95% confidence interval -9.0pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
13%
T2
25%
T3
29%
T4
8%
T5
21%
T6-9
4%
T10+
Median
4.0
P25
3
· P75
6
· max
10
On curve
38%
(6 / 24 cast on T3)
Cast same turn as drawn
21%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.