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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Dream Pillager
0%
Live Inclusion
Times Brought
157
Decks Running
72
Median Cast Turn
7.0
Drawn → Played
55%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
0%
T4
14%
T5
73%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
8
· max
13
On curve
55%
(3 / 22 cast on T7)
Cast same turn as drawn
35%
The "good card" funnel
157 brought · 70 playersBrought to game
157
Ever drawn
40
Reached battlefield
22
Still on board at game end
16
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 35% of the time (n=19) , vs 18% when it never left the library (n=93).
When players drew this card but left it in hand, they won 28% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.9pp; 95% confidence interval -4.3pp to +38.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances2.4%
Library
38.1%
Battlefield
16.7%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
34 decks
-
2
Kalemne, Disciple of Iroas
9 decks
-
3
Prosper, Tome-Bound
7 decks
-
4
Faldorn, Dread Wolf Herald
6 decks
-
5
Jegantha, the Wellspring
5 decks
-
6
Kaalia of the Vast
5 decks
-
7
Alora, Merry Thief
1 decks
-
8
Ashaya's Enduring Bond
1 decks
-
9
Durnan of the Yawning Portal
1 decks
-
10
Miirym, Sentinel Wyrm
1 decks
Card text
Dream Pillager
Creature — Dragon
Flying
Whenever this creature deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
4 / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Min Yum
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.