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Part of Commander Masters
·
Artifact
·
Commander Masters (CMM)
: Add 

.
,
, Sacrifice this artifact: Draw three cards.
Card Preview
Dreamstone Hedron
1%
Decklist Inclusion
Times Brought
430
Decks Running
215
In Decks
1486
Decklist Inclusion
1%
Format
Card text
Dreamstone Hedron
Artifact
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Eric Deschamps
Final zone distribution
97 instances2.1%
Library
29.9%
Battlefield
29.9%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 47 decks
-
2
Ulalek, Fused Atrocity
25 decks
-
3
Ovika, Enigma Goliath
13 decks
-
4
The Ur-Dragon
11 decks
- 5 Molecule Man 7 decks
- 6 Ultima, Origin of Oblivion 7 decks
- 7 Kozilek, the Great Distortion 6 decks
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8
Arahbo, Roar of the World
5 decks
- 9 Ultron, Artificial Malevolence 5 decks
-
10
Belbe, Corrupted Observer
4 decks
The "good card" funnel
430 brought · 201 playersBrought to game
430
Ever drawn
88
Reached battlefield
49
Still on board at game end
29
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 35% of the time (n=44) , vs 24% when it never left the library (n=295).
When players drew this card but left it in hand, they won 29% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.4pp; 95% confidence interval -2.8pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
4%
T1
0%
T2
4%
T3
16%
T4
8%
T5
59%
T6-9
8%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
45%
(6 / 49 cast on T6)
Cast same turn as drawn
30%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.