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Part of Modern Horizons 3
·
Instant
·
Midnight Hunt Commander (MIC)
Live Play Data
Drown in Dreams
1%
Live Inclusion
Times Brought
1163
Decks Running
455
Median Cast Turn
7.0
Drawn → Played
44%
Format
First-cast turn
n=122
0%
T1
0%
T2
1%
T3
5%
T4
16%
T5
60%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
16
Cast same turn as drawn
23%
The "good card" funnel
1163 brought · 416 playersBrought to game
1163
Ever drawn
277
Reached battlefield
122
Still on board at game end
17
≥ +3.2pp
Players who cast this card win 35% of the time (n=111) , vs 23% when it never left the library (n=730).
When players drew this card but left it in hand, they won 31% (n=143).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +3.2pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
319 instances3.8%
Library
5.3%
Battlefield
41.7%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
61 decks
-
2
Omo, Queen of Vesuva
56 decks
-
3
Captain N'ghathrod
35 decks
-
4
The Mindskinner
24 decks
-
5
Wilhelt, the Rotcleaver
18 decks
-
6
The Emperor of Palamecia // The Lord Master of Hell
17 decks
-
7
Bruvac the Grandiloquent
14 decks
-
8
Go-Shintai of Life's Origin
14 decks
-
9
Magus Lucea Kane
14 decks
-
10
Umbris, Fear Manifest
14 decks
Card text
Drown in Dreams
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Midnight Hunt Commander (MIC)
·
Rare
·
Illustrated by Olena Richards
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.