Drowned Catacomb
33% of tracked Commander decks in Dimir and allied colors run Drowned Catacomb. When drawn, it reaches the battlefield 77% of the time, with a median first-play turn of 4.
Drowned Catacomb sits in 33% of Commander decks tracked on Playgroup Live, appearing in 415 of the 1266 distinct decks that have played a tracked game. That share reflects its role as a reliable dual land for any deck running Island or Swamp.
The card's draw-to-play rate is 77%: of the 181 times it has been drawn in multiplayer games, 139 copies made it onto the battlefield. Median first play lands on turn 4, consistent with players dropping it as early mana fixing rather than holding it strategically. Battlefield stickiness is 94%, which is expected for a land with no obvious removal targets.
The data is well-spread across 340 unique players, with no single contributor representing more than a small fraction of tracked games. That breadth lends the numbers directional weight even in a dataset of this size.
- 33% of tracked Dimir-adjacent Commander decks include Drowned Catacomb
- 77% of drawn copies reach the battlefield before the game ends
- T4 median first-play turn
- 94% battlefield stickiness once played
- 340 unique players contribute to the dataset, a sign of healthy spread
- 29% win rate in games where Drowned Catacomb resolved (normalized to 4-player baseline)
First-cast turn
n=139The "good card" funnel
690 brought · 340 playersOf 690 copies brought to multiplayer games, 181 were drawn, 139 of those were played, and 94% of played copies remained on the battlefield through end of game.
Players who cast this card win 29% of the time (n=139) , vs 18% when it never left the library (n=438).
When players drew this card but left it in hand, they won 33% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.8pp; 95% confidence interval +3.5pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
209 instancesThe vast majority of Drowned Catacombs never leave the library in any given game, a structural reality of 100-card singleton rather than a statement about the card's power. Of those that were observed, most finished on the battlefield.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
51 decks
-
2
Doctor Doom, King of Latveria
22 decks
-
3
The Wise Mothman
16 decks
-
4
Sauron, the Dark Lord
14 decks
-
5
Yuriko, the Tiger's Shadow
12 decks
-
6
Sauron, Lord of the Rings
10 decks
-
7
Oloro, Ageless Ascetic
9 decks
-
8
Davros, Dalek Creator
8 decks
-
9
Edward Kenway
8 decks
-
10
Jon Irenicus, Shattered One
8 decks
The commander list spans Blue-Black, Grixis, and Sultai identities, confirming that Drowned Catacomb slots into any shell that can support both Island and Swamp in its mana base.