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Drowned Catacomb card art
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Drowned Catacomb

Land · Reality Fracture Commander (FRC)
Times Brought
3490
Decks Running
1793
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Drowned Catacomb card

Drowned Catacomb

Land
This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Reality Fracture Commander (FRC) · Rare · Illustrated by Jung Park

Final zone distribution

830 instances
1.8%
Library
71.1%
Battlefield
11.8%
Graveyard
3.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3496 brought · 1363 players
Brought to game
3496
Ever drawn
759
Reached battlefield
607
Still on board at game end
590

Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.7pp

Players who cast this card win 27% of the time (n=469) , vs 23% when it never left the library (n=1935).

When players drew this card but left it in hand, they won 29% (n=109).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.2pp; 95% confidence interval +0.7pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=607
18%
T1
19%
T2
14%
T3
10%
T4
11%
T5
20%
T6-9
7%
T10+
Median 3 P25 2 · P75 6 · max 20
Cast same turn as drawn 58%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.