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Part of Tales of Middle-earth
·
Sorcery
·
Commander Anthology Volume II (CM2)
Live Play Data
Earthquake
1%
Live Inclusion
Times Brought
275
Decks Running
141
Median Cast Turn
7.0
Drawn → Played
49%
Format
First-cast turn
n=26
0%
T1
0%
T2
8%
T3
8%
T4
4%
T5
58%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
13
Cast same turn as drawn
43%
The "good card" funnel
275 brought · 133 playersBrought to game
275
Ever drawn
53
Reached battlefield
26
Still on board at game end
4
≥ -12.2pp
Players who cast this card win 32% of the time (n=23) , vs 25% when it never left the library (n=187).
When players drew this card but left it in hand, they won 36% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval -12.2pp to +25.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances1.7%
Library
6.9%
Battlefield
46.6%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
30 decks
-
2
Kaalia of the Vast
17 decks
-
3
The Ur-Dragon
15 decks
-
4
Aragorn, King of Gondor
4 decks
-
5
Indoraptor, the Perfect Hybrid
4 decks
-
6
Firesong and Sunspeaker
3 decks
-
7
Gisela, Blade of Goldnight
3 decks
-
8
Miirym, Sentinel Wyrm
3 decks
-
9
Sonic the Hedgehog
3 decks
-
10
Auntie Blyte, Bad Influence
2 decks
Card text
Earthquake
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Commander Anthology Volume II (CM2)
·
Rare
·
Illustrated by Adrian Smith
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.