collections_bookmark Part of Lorwyn Eclipsed
Eclipsed Elf card art
Live Play Data

Eclipsed Elf

{B/G} {B/G} {B/G} · Creature — Elf Scout · Lorwyn Eclipsed (ECL)
1%
Live Inclusion
Times Brought
118
Decks Running
65
Median Cast Turn
6.5
Drawn → Played
79%
Format

First-cast turn

n=22
0%
T1
9%
T2
0%
T3
23%
T4
14%
T5
32%
T6-9
23%
T10+
Median 6.5 P25 4 · P75 9 · max 12
On curve 9% (0 / 22 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

118 brought · 63 players
Brought to game
118
Ever drawn
28
Reached battlefield
22
Still on board at game end
12

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 30% of the time (n=22) , vs 16% when it never left the library (n=72).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.2pp; 95% confidence interval -5.6pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
37.5%
Battlefield
40.6%
Graveyard
6.3%
Exile
15.6%
Hand
Card text
Eclipsed Elf card

Eclipsed Elf

{B/G} {B/G} {B/G}
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3 / 2
Lorwyn Eclipsed (ECL) · Uncommon · Illustrated by Jason A. Engle

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.