collections_bookmark Part of Lorwyn Eclipsed
Eclipsed Elf card art
Card Preview

Eclipsed Elf

{B/G} {B/G} {B/G} · Creature — Elf Scout · Lorwyn Eclipsed (ECL)
0%
Decklist Inclusion
Times Brought
91
Decks Running
51
In Decks
305
Decklist Inclusion
0%
Format
Card text
Eclipsed Elf card

Eclipsed Elf

{B/G} {B/G} {B/G}
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal an Elf, Swamp, or Forest card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3 / 2
Lorwyn Eclipsed (ECL) · Uncommon · Illustrated by Jason A. Engle

Final zone distribution

25 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

91 brought · 51 players
Brought to game
91
Ever drawn
22
Reached battlefield
19
Still on board at game end
11
≥ -7.1pp

Players who cast this card win 30% of the time (n=19) , vs 17% when it never left the library (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.7pp; 95% confidence interval -7.1pp to +34.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.