collections_bookmark Part of Secrets of Strixhaven
Eclipsed Steppe card art
Live Play Data

Eclipsed Steppe

Land — Plains Swamp · Secrets of Strixhaven Commander (SOC)
5%
Live Inclusion
Times Brought
818
Decks Running
412
Median Cast Turn
5
Drawn → Played
81%
Format

First-cast turn

n=171
22%
T1
7%
T2
9%
T3
12%
T4
12%
T5
31%
T6-9
7%
T10+
Median 5 P25 2 · P75 7 · max 14
Cast same turn as drawn 59%

The "good card" funnel

818 brought · 377 players
Brought to game
818
Ever drawn
211
Reached battlefield
171
Still on board at game end
162

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.0pp

Players who cast this card win 25% of the time (n=154) , vs 25% when it never left the library (n=501).

When players drew this card but left it in hand, they won 16% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -7.0pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

232 instances
3.0%
Library
69.8%
Battlefield
10.3%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games
Card text
Eclipsed Steppe card

Eclipsed Steppe

Land — Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped unless you control two or more basic lands.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Leon Tukker

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.