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Part of Outlaws of Thunder Junction
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Legendary Creature — Elf Rogue
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Edric, Spymaster of Trest
2%
Live Inclusion
Times Brought
296
Decks Running
140
Median Cast Turn
5
Drawn → Played
55%
Format
First-cast turn
n=63
3%
T1
11%
T2
16%
T3
14%
T4
14%
T5
35%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
30%
(10 / 63 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
296 brought · 137 playersBrought to game
296
Ever drawn
87
Reached battlefield
48
Still on board at game end
23
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 21% of the time (n=45) , vs 19% when it never left the library (n=183).
When players drew this card but left it in hand, they won 32% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -10.7pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances5.4%
Library
25.0%
Battlefield
30.4%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Gonti, Canny Acquisitor
26 decks
-
2
Kynaios and Tiro of Meletis
26 decks
-
3
Xyris, the Writhing Storm
17 decks
-
4
Ms. Bumbleflower
9 decks
-
5
Thranduil, the Elvenking
9 decks
-
6
Gor Muldrak, Amphinologist
8 decks
-
7
Kenrith, the Returned King
5 decks
-
8
Aragorn, the Uniter
3 decks
-
9
Arcades, the Strategist
3 decks
-
10
Phelddagrif
3 decks
Card text
Edric, Spymaster of Trest
Legendary Creature — Elf Rogue
Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.
2 / 2
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Volkan Baǵa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.