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Eiganjo Dynastorian // Replenish card art
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Eiganjo Dynastorian // Replenish

{2} {W} {3} {W} · Creature — Fox Advisor // Sorcery · Secrets of Strixhaven Commander (SOC)
1%
Decklist Inclusion
Times Brought
182
Decks Running
112
In Decks
630
Decklist Inclusion
1%
Format
Card text
Eiganjo Dynastorian // Replenish card

Eiganjo Dynastorian

{2} {W}
Creature — Fox Advisor
Vigilance Whenever you attack with two or more creatures, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 3

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{3} {W}
Sorcery
Return all enchantment cards from your graveyard to the battlefield.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Aldo Domínguez

Final zone distribution

45 instances
4.4%
Library
22.2%
Battlefield
33.3%
Graveyard
2.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

182 brought · 108 players
Brought to game
182
Ever drawn
40
Reached battlefield
20
Still on board at game end
10

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.8pp

Players who cast this card win 32% of the time (n=19) , vs 18% when it never left the library (n=122).

When players drew this card but left it in hand, they won 28% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +14.1pp; 95% confidence interval -6.8pp to +35.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
0%
T2
10%
T3
0%
T4
5%
T5
70%
T6-9
15%
T10+
Median 7.5 P25 7 · P75 9 · max 15
On curve 10% (2 / 20 cast on T3)
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.