collections_bookmark Part of Dominaria United auto_awesome #24 in Orzhov Commander Staples
Elas il-Kor, Sadistic Pilgrim card art
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Elas il-Kor, Sadistic Pilgrim

{W} {B} · Legendary Creature — Phyrexian Kor Cleric · Dominaria United (DMU)
Times Brought
1069
Decks Running
507
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Elas il-Kor, Sadistic Pilgrim card

Elas il-Kor, Sadistic Pilgrim

{W} {B}
Legendary Creature — Phyrexian Kor Cleric
Deathtouch Whenever another creature you control enters, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.
2 / 2
Dominaria United (DMU) · Uncommon · Illustrated by G-host Lee

Final zone distribution

213 instances
1.4%
Library
43.2%
Battlefield
28.6%
Graveyard
9.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1069 brought · 477 players
Brought to game
1069
Ever drawn
199
Reached battlefield
160
Still on board at game end
92

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.3pp

Players who cast this card win 26% of the time (n=129) , vs 25% when it never left the library (n=642).

When players drew this card but left it in hand, they won 23% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -3.3pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=192
10%
T1
18%
T2
15%
T3
13%
T4
8%
T5
30%
T6-9
6%
T10+
Median 4.0 P25 2 · P75 7 · max 13
On curve 28% (34 / 192 cast on T2) Cast same turn as drawn 47%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.